The triumph of geometry. Glass Masquarade 3: Honeylines
This time we have presented 30 puzzles, divided into 6 thematic groups of 5 paintings and all this is beautifully decorated in the form of a butterfly wings.
The game is very different from its predecessors due to the changed approach to the formation of pieces of paintings.
Instead of stained glass, now we collect puzzles from various, but geometrically correct figures. The base is a small triangle.
There are several options for forming fragments:
– Shards. Pieces consist of several basic triangles.
– Hive. Single, identical hexagons.
– Chemistry. Fragments consist of several hexagons.
– Random. When choosing a picture, any option of creating fragments can fall out.
There are several assembly modes:
– Flood. Start with the edges and then wizebets.co.uk we get all the fragments.
– Pupil. Fragments are given out tapering rings.
– Bowl. The assembly goes from below and fragments are given in stages to move upstairs.
– Classic. Empty field and all fragments are immediately available. It is written that there are no tips, but so I immediately turned them off in the settings.
– Random. When choosing a picture, any assembly option can fall out.
There are complexity settings. On the relaxation, the fragments rotate and get into the correct position themselves, on the high one will have to rotate pieces manually, which, of course, is much more difficult.
The collected canvases, in my opinion, became formally (directly comparison, they are incorrect, they are just about different ones) the most beautiful of all parts of the series, but the magic of stained glass glass left. Now the final images look whole, but just beautiful pictures.
For comparison, here is the final image from the second part.
Consider the pros and cons of the game, summarize the results.
+ New approach to graphics. It is beautiful, but the other relative to the previous parts.
+ Good musical and sound accompaniment.
+ Many settings for the formation of pieces of puzzles and assembly principles. This creates a backlog.
+ Good volume of content. 30 puzzles are at least a couple of evenings, with the simplest settings.
+ Russian language of the text.
What can be both a plus and a minus:
± The game has quite radically changed the principles of the formation of pieces of puzzles. Stained glass sunk into oblivion. Personally, at first I did not like the innovation, but after a few hours of overcoming, the understanding came that the game simply became different, it was not good and not bad, it’s just so. And thanks to the changes, new assembly modes were introduced. In general, it can be a plus and minus.
– No obvious.
The impressions are twofold. On the one hand, it is a pity that, in fact, the topic with stained glass. Now pictures are not felt made of glass. On the other hand, several settings for the formation of pieces of puzzles and the principles of filling the field were implemented. As I see, without switching to geometric shapes this could not be realized.
With all these introductory, the game, as well as in the previous parts, is able to captivate for long hours. Personally, I have, even on the relaxation, assembly of one picture takes 15-30 minutes. Again, it is perfect to play and listen to something against the background.
I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.