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Space Trading Empire. The Trade Prince

Brick behind the brick we collect the basis of the financial power of the galaxy.

The game is declared for the Windows platform.

There is no global exciting plot in the game. We are offered to choose one of the heroes who will have passive improvements and pump it a little by putting a skill point.

And then everything is quite simple, although, at first glance, the process may seem incomprehensible. In addition, there is no Russian language, it is not very easy to delve into the move. Personally, I only took 15 minutes to realize what is happening.

There is a galaxy consisting of dozens of Dream Vegas Casino planets. And there is a portal.

The meaning is very simple. We need to organize production and logistics capacities on planets, and then observe how the flow of material values will rush into the portal and count the lads. To do this, poke a mouse on the planet and build objects there.

At the start they give one spaceport and one production on the planet right next to the portal, so that there is at least some kind of tributary of the dough and, accordingly, so that we have the right to errors left.

On each planet there is an opportunity to put and pump a variety of buildings and, without fail, it is necessary to build a spaceport that will take out the goods further along the trading routes and so on to the portal.

If you put the mouse cursor on the planet or even a moving product, we will get the most detailed certificate from them.

Of course, there are nuances, and some of them are very important. For example, spacing portions have a kind of bandwidth. That is, he can take out, by default, a unit of goods. And we can at least be built up with factories, but it is necessary that the goods are also dynamically exported or we do not see profit. This means that the more producing buildings, the more powerful there should be the cosmport.

The pumping of buildings is carried out through the panel in the description of a particular planet. Here we can see how much and what production are available and how good the logistics. The price of improvements increases rapidly, so it is worth carefully planning this process, otherwise there is a risk of spending considerable finances stupidly on this specific period of time, although in the future the situation can be straightened.

Planets are connected by transport routes. Only on them can goods move.

There is a system of production of complex products. For their manufacture, you will have to combine several resources/products easier. The scheme is attached and it is impressive by scale. We will have to plan very well both production and delivery to receive the most complex goods.

There are conditional chapters with quests that introduce some variety into the process and serve as a source of global progression. For example, it is necessary to put one or another product in the portal in the indicated amount. If this turns out, then the chapter will be completed, and our hero will receive another skilpont or will be able to continue to make wealth (though I don’t understand – why) on the card passed.